Your basement just got a new purpose. Brown mushrooms now grow in the dark, damp floor you dug out with a pickaxe. Also shipping: a long-standing wheat harvest bug is finally fixed, and a roof-placement regression is patched.
Brown Mushroom Farming
- Underground-only crop — mushrooms grow on bare cave floor, inside your ranch, at z > 7. No more planting anything you want in the basement; this one belongs there.
- Ivy sells Mushroom Spores for 5 gp each. Cheap on purpose — each spore produces one harvest, then you plant again.
- Three growth stages, ~2 hours each. Water with your Watering Can to advance, just like wheat. Unlike wheat, mushrooms don't die from neglect — they pause until watered again.
- Rare red variant — when a mushroom matures there is a 5% chance it grows into a Stuffed Mushroom instead of a Brown Mushroom. Worth 3× as much to Marta.
- Harvest — drag the mature mushroom into your backpack to earn XP, or right-click to eat it in place (it's still food). Either way, the tile clears afterwards.
- Selling — Marta buys Brown Mushrooms for 20 gp and Stuffed Mushrooms for 60 gp. Both have been added to Marta's order board rotation.
- Full walkthrough in the in-game Cyclopedia → Ranching tab and on the Wiki.
Wheat Harvest — No More Double Watering
- Fixed a long-standing bug where, after harvesting mature wheat that had just been watered, the regrown young wheat would appear dry and require a second watering to start the next cycle.
- The system now correctly detects whether the last watering was instant (caused the mature advance) or scheduled (fired automatically hours later). If instant, that same water carries over to the next cycle and the field stays healthy. If scheduled, the water was already consumed and you water again as before.
- Same logic that fixes orange trees back on April 13.
Roof Placement — Back to Working
- The April 20 guard that blocked placing roofs outside your ranch was too strict and ended up blocking every roof placement, even inside your own ranch, if the target upper-floor tile didn't already exist.
- Now roof placement (and any z < 7 construction) validates directly against the z = 7 house footprint from the map editor — same approach the basement digging uses. If the floor below belongs to your ranch, the roof goes up. If it doesn't, it's blocked.
Small Polish
- Boot logs cleaned up — fewer "loaded OK" messages on server start.
- Harlan the Livestock Auctioneer now wanders one tile around his spawn instead of standing perfectly rooted.
Down into the dark. Watch where you step.